Difference between revisions of "LMD 2021 - Compiler Switches"
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== LMD VCL Packages == | == LMD VCL Packages == | ||
− | + | The following global compiler switch include file is used for all NG packages: <source>lmdcmps.inc</source> The file is located in <b>lmdrtl</b> subfolder or the main source folder. The following sections describe the use and functionality of supported compiler switches. | |
=== General switches === | === General switches === |
Revision as of 12:34, 7 April 2021
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Contents
LMD VCL Packages
The following global compiler switch include file is used for all NG packages:lmdcmps.inc
General switches
- LMDDISABLE_OLEINIT - Comment this to disable OleInitialize in initialization section. Default: OFF
Debug switches
- LMD_DEBUG - Use this switch to enable/disable Debug settings for compiler. Default: OFF
- LMD_DEBUGTRACE - Required internally for special debugging purposes. Default: OFF
- LMD_DEBUGMESSAGES - Enables or disables output of debug messages. Default: OFF
No longer available. Check LMD 2009 Theme Engine for more info.
- LMD_ELUNISCRIBE - Uniscribe support: comment this switch, to disable Uniscribe support. note: feature is in alpha stage and not available for all controls. Default: OFF
- LMDDISABLE_ELTOOLBAR_SETUP - Disables TElToolBar.Setup method that show the dialog that lets user re-arrange and show or hide controls on toolbar. This method is hidden by default to make less executable. Default: ON
- LMDDISABLE_ELHEADER_SETUP - Disables TElHeader.Setup method that show the dialog for sections in ElHeader object. This method is disabled by default to make less executable. Default: ON
LMD NG Packages
The following global compiler switch include file is used for all NG packages:NG.Defs.inc
Debug switches
- NG_DEBUG - Use this switch to enable/disable Debug settings for compiler. Default: OFF
- NG_DEBUGTRACE - Required internally for special debugging purposes. Default: OFF